addPart(sv);
}
private void createNewView(){
try {
Font font = fontLoader.createDefaultFont(24);
NewGameView view = new NewGameView(rect,getParent().getFontMetrics(font));
view.setEnabled(false);
addPart(view);
} catch (FontFormatException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();