Package ch.sahits.game.graphic.display.gameplay

Examples of ch.sahits.game.graphic.display.gameplay.ViewStatus


    background = createBackground(resolver);
     
    gameStatus = new GameStatus(rectangle,cl);
    gameStatus.setEnabled(true);   
    rectangle = new Rectangle(rect.x+LEFT_PANEL_WIDTH, rect.y+HORIZONTAL_DECO_HEIGHT, rect.width-(LEFT_PANEL_WIDTH+BORDER_SPACING), TOP_STATUS_HEIGHT-HORIZONTAL_DECO_HEIGHT);
    viewStatus = new ViewStatus(rectangle,cl);
    viewStatus.setEnabled(true);
    rectangle = new Rectangle(rect.x+5, rect.y+TOP_STATUS_HEIGHT+8, 236, 192); // inner heights
    mapOverview = new MapView(rectangle);
    mapOverview.setEnabled(true);
    // Main menu in over tiled background
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    background = createBackground();
     
    gameStatus = new GameStatus(rectangle,cl);
    gameStatus.setEnabled(true);   
    rectangle = new Rectangle(rect.x+LEFT_PANEL_WIDTH, rect.y+HORIZONTAL_DECO_HEIGHT, rect.width-(LEFT_PANEL_WIDTH+BORDER_SPACING), TOP_STATUS_HEIGHT-HORIZONTAL_DECO_HEIGHT);
    viewStatus = new ViewStatus(rectangle,cl);
    viewStatus.setEnabled(true);
    rectangle = new Rectangle(rect.x+5, rect.y+TOP_STATUS_HEIGHT+8, 236, 192); // inner heights
    mapOverview = new MapView(rectangle);
    mapOverview.setEnabled(true);
    // Main menu in over tiled background
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Related Classes of ch.sahits.game.graphic.display.gameplay.ViewStatus

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