Package ch.sahits.game.graphic.display.dialog

Examples of ch.sahits.game.graphic.display.dialog.ConsumtionProductionStockDialog


    BufferedImage dialogImg = dialogUpdater.getDialogFringe();
    Point topLeft = new Point(getBounds().x+(getBounds().width-dialogImg.getWidth())/2,getBounds().y+(getBounds().height-600)/2);
    // we do not need updating here as that is handled by the notice view itself
    // Open the dialog
    final double dialogScale = scaleMap.get(SCENE_IMAGE_NAME);
    dialogUpdater.updateDialog(new ConsumtionProductionStockDialog(topLeft, dialogScale, city));
  }
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    BufferedImage dialogImg = dialogUpdater.getDialogFringe();
    Point topLeft = new Point(getBounds().x+(getBounds().width-dialogImg.getWidth())/2,getBounds().y+(getBounds().height-600)/2);
    // we do not need updating here as that is handled by the notice view itself
    // Open the dialog
    final double dialogScale = scaleMap.get(SCENE_IMAGE_NAME);
    dialogUpdater.updateDialog(new ConsumtionProductionStockDialog(topLeft, dialogScale, city));
  }
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