// Skript
Color.BLACK, StructureType.RED_MUSHROOM, WeatherType.THUNDER,
new Date(System.currentTimeMillis()), new Timespan(1337), new Time(12000), new Timeperiod(1000, 23000),
new Experience(15), new Direction(0, Math.PI, 10), new Direction(new double[] {0, 1, 0}),
new EntityType(new SimpleEntityData(HumanEntity.class), 300), new CreeperData(), new SimpleEntityData(Snowball.class), new HorseData(Variant.SKELETON_HORSE), new WolfData(), new XpOrbData(50),
// Bukkit - simple classes only
GameMode.ADVENTURE, Biome.EXTREME_HILLS, DamageCause.FALL,
// there is also at least one variable for each class on my test server which are tested whenever the server shuts down.