if (g instanceof UnoGame) {
UnoGame game = (UnoGame)g;
// create graphical zones need for Uno game
GraphicsZone Talon = new GraphicsZoneColor(game.getZones().get("Talon"));
GraphicsZone Hand = new GraphicsZoneBase(p.getZones().get("Hand"));
Hand.setZoneLayout(new ZoneLayoutOverLapH());
HashMap<Player,GraphicsZone> gZoneIAMap = new HashMap<Player,GraphicsZone>();
int i = 0;
for(Player z : g.getPlayers()){
if(z != p){