System.out.println(MatrixPrinter.matrix2String(MatrixPrinter.MAJOR.ROW, mat4x4));
engine = new Engine();
GameObject tank = TankFactory.createTank(engine);
tank.registerComponent(new ReporterComponent());
tank.setPosition(20, 20);
tank.setScale(2);
tank.updateWorldTransforms();
tank.getWorld().load(mat4x4);