public static GameObject createTank(Engine engine) {
GameObject tank = engine.createGameObject();
tank.setName("Tank");
GameObject tankBody = engine.createGameObject();
GeometryComponent geometry = new GeometryComponent();
//geometry.texture = Texture.createTexture("/images/tank_body_1.png");
// geometry.model = new Model();
// VertexData v0 = new VertexData();
// v0.setXYZ(-0.5f, 0.5f, 0);