private final static int BEFORE_STEP_EVENT = 0; //События до начала хода
private final static int AFTER_STEP_EVENT = 0; //События после хода
public CGBattleScreenModel(){
mPlayers = new CGPlayer[2];
mPlayers[0] = new CGPlayer();
mPlayers[1] = new CGPlayer();
curPlayer = 0;
events.put(BEFORE_STEP_EVENT, new ArrayList<CGIEvent>());
events.put(AFTER_STEP_EVENT, new ArrayList<CGIEvent>());