super(nodePool, new Node[0], 0, -1, new Projection[0], 0, -1, new ThreadTask[0], 0, -1);
// create NEFGPUInterface from nodes and projections.
// have to have some way to communicate which nodes and projections it decides are going to run on the GPU
// so that the rest of the threads can run the remaining nodes and projections
myNEFGPUInterface = new NEFGPUInterface(interactive);
}