float[][] idealOutput = new float[x.length][];
float[][] actualOutput = new float[x.length][];
NEFNode[] nodes = (NEFNode[]) ensemble.getNodes();
SimulationMode mode = ensemble.getMode();
float radius = ensemble.getRadii()[0];
for (int i = 0; i < x.length; i++) {
x[i] = -radius + (float) i * (2f*radius / (float) (x.length-1));
ensemble.setMode(SimulationMode.CONSTANT_RATE);