addHandler(new FloatHandler());
addHandler(new StringHandler());
addHandler(new IntegerHandler());
addHandler(new LongHandler());
addHandler(new BooleanHandler());
addHandler(new VectorHandler());
addHandler(new MatrixHandler());
addHandler(new EnumHandler(SimulationMode.class, SimulationMode.DEFAULT));
addHandler(new EnumHandler(Units.class, Units.UNK));
addHandler(new EnumHandler(IzhikevichSpikeGenerator.Preset.class, IzhikevichSpikeGenerator.Preset.DEFAULT));