* @see ca.eandb.jmist.framework.material.AbstractMaterial#scatter(ca.eandb.jmist.framework.SurfacePoint, ca.eandb.jmist.math.Vector3, ca.eandb.jmist.framework.color.WavelengthPacket, ca.eandb.jmist.framework.Random, ca.eandb.jmist.framework.ScatteredRayRecorder)
*/
@Override
public ScatteredRay scatter(SurfacePoint x, Vector3 v, boolean adjoint, WavelengthPacket lambda, double ru, double rv, double rj) {
ColorModel cm = lambda.getColorModel();
Point3 p = x.getPosition();
Medium medium = x.getAmbientMedium();
Color n1 = medium.refractiveIndex(p, lambda);
Color k1 = medium.extinctionIndex(p, lambda);
Color n2 = n.sample(lambda);
Color k2 = k.sample(lambda);
Vector3 normal = x.getShadingNormal();
boolean fromSide = x.getNormal().dot(v) < 0.0;
Color R = MaterialUtil.reflectance(v, n1, k1, n2, k2, normal);
Color T = cm.getWhite(lambda).minus(R);
double r = ColorUtil.getMeanChannelValue(R);
if (RandomUtil.bernoulli(r, rj)) {
Vector3 out = Optics.reflect(v, normal);
boolean toSide = x.getNormal().dot(out) >= 0.0;