triggerTimer[time.ordinal()] = new TriggerClockTimer(time);
}
for (int level = 0; level < triggerRedstoneLevel.length; level++) {
triggerRedstoneLevel[level] = new TriggerRedstoneFaderInput(level + 1);
actionRedstoneLevel[level] = new ActionRedstoneFaderOutput(level + 1);
}
for (EnumColor color : EnumColor.VALUES) {
actionPipeColor[color.ordinal()] = new ActionPipeColor(color);
}