Package buildcraft.silicon

Examples of buildcraft.silicon.TileLaser


public class RenderLaserBlock extends TileEntitySpecialRenderer {

  @Override
  public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
    TileLaser laser = (TileLaser) tileentity;

    if (laser != null) {
      GL11.glPushMatrix();
      GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
      GL11.glEnable(GL11.GL_CULL_FACE);
      GL11.glEnable(GL11.GL_LIGHTING);
      GL11.glEnable(GL11.GL_BLEND);
      GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);

      GL11.glTranslated(x, y, z);
      GL11.glTranslated(-tileentity.xCoord, -tileentity.yCoord, -tileentity.zCoord);

      GL11.glPushMatrix();
      RenderLaser.doRenderLaser(TileEntityRendererDispatcher.instance.field_147553_e,
          laser.laser, laser.getTexture());
      GL11.glPopMatrix();

      //GL11.glEnable(GL11.GL_LIGHTING);
      GL11.glPopAttrib();
      GL11.glPopMatrix();
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