}
BuildCraftAPI.isHarvestableProperty = new WorldPropertyIsHarvestable();
BuildCraftAPI.isFarmlandProperty = new WorldPropertyIsFarmland();
BuildCraftAPI.isShoveled = new WorldPropertyIsShoveled();
BuildCraftAPI.isDirtProperty = new WorldPropertyIsDirt();
BuildCraftAPI.isFluidSource = new WorldPropertyIsFluidSource();
ColorUtils.initialize();
actionControl = new IActionExternal[IControllable.Mode.values().length];
for (IControllable.Mode mode : IControllable.Mode.values()) {