}
drawBackgroundSlots();
for (int i = 0; i < builder.fluidTanks.length; i++) {
Tank tank = builder.fluidTanks[i];
drawFluid(tank.getFluid(), guiLeft + 179 + 18 * i, guiTop + 145, 16, 47, tank.getCapacity());
}
mc.renderEngine.bindTexture(FOREGROUND_TEXTURE);
for (int i = 0; i < builder.fluidTanks.length; i++) {
drawTexturedModalRect(guiLeft + 179 + 18 * i, guiTop + 145, 0, 54, 16, 47);
}