// Factories required to save entities in world
SchematicFactory.registerSchematicFactory(SchematicBlock.class, new SchematicFactoryBlock());
SchematicFactory.registerSchematicFactory(SchematicMask.class, new SchematicFactoryMask());
SchematicFactory.registerSchematicFactory(SchematicEntity.class, new SchematicFactoryEntity());
BlueprintDeployer.instance = new RealBlueprintDeployer();
if (BuildCraftCore.loadDefaultRecipes) {
loadRecipes();