public void init(FMLInitializationEvent evt) {
// Register gui handler
NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandler());
// Register save handler
MinecraftForge.EVENT_BUS.register(new EventHandlerBuilders());
// Standard blocks
ISchematicRegistry schemes = BuilderAPI.schematicRegistry;
schemes.registerSchematicBlock(Blocks.snow, SchematicIgnore.class);
schemes.registerSchematicBlock(Blocks.tallgrass, SchematicIgnore.class);