}
renderGatesWires(pipe, x, y, z);
renderGates(pipe, x, y, z);
PipeType pipeType = pipe.getPipeType();
// do not use switch. we will be transitioning away from the enum
if (pipeType == PipeType.ITEM) {
renderSolids(pipe.pipe, x, y, z);
} else if (pipeType == PipeType.FLUID) {