ActivationGroupDesc groupDesc1 = new ActivationGroupDesc(prop, null);
ActivationGroupID groupID1 = ActivationGroup.getSystem().registerGroup(groupDesc1);
ActivationDesc actDesc1 = new ActivationDesc(groupID1, gameServerClass, codebase, new MarshalledObject<Bootstrap>(authServer));
GameServer gs = (GameServer) Activatable.register(actDesc1);
Naming.rebind("//:" + rmidPort + "/gameserver", gs);
System.out.println("# GameServer registrato in RMID.");
System.out.println("# Tutti i server sono operativi.");
}