Package belotetime.application.server

Examples of belotetime.application.server.Server


    public void handle(Event arg0)
    {
      String gameName = InputBox.Show("Question", "Quel est le nom de votre partie ?");
      if(gameName != null)
      {
        Thread server = new Thread(new Server());
        server.start();
        try {
          Thread.currentThread().sleep(500);
        } catch (InterruptedException e) {
          e.printStackTrace();
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        String game[] = RoomStage.Show(user);
        if(game != null){
          if(game[0] != null){
            switch (game[0]){
            case "create":
              Thread server = new Thread(new Server());
              server.start();
              try {
                Thread.currentThread().sleep(500);
              } catch (InterruptedException e) {
                e.printStackTrace();
View Full Code Here

    public void handle(Event arg0)
    {
      String gameName = InputBox.Show("Question", "Quel est le nom de votre partie ?");
      if(gameName != null)
      {
        Thread server = new Thread(new Server());
        server.start();
        try {
          Thread.currentThread().sleep(500);
        } catch (InterruptedException e) {
          e.printStackTrace();
View Full Code Here

        String game[] = RoomStage.Show(user);
        if(game != null){
          if(game[0] != null){
            switch (game[0]){
            case "create":
              Thread server = new Thread(new Server());
              server.start();
              try {
                Thread.currentThread().sleep(500);
              } catch (InterruptedException e) {
                e.printStackTrace();
View Full Code Here

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