Package beaver.game.GameplayState

Examples of beaver.game.GameplayState.Item


   
    // add the mouse listener
    gc.getInput().addMouseListener(this);
   
    //add two items to the world
    item = new Item[]{new Item(), new Item()};
    item[0].setTypeAmmo();
    item[1].setTypeHP();
    item[0].getBody().setFriction(1000);
    item[1].getBody().setFriction(1000);
    item[0].getBody().setRestitution(0);
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    // add the mouse listener
    gc.getInput().addMouseListener(this);
   
    //add two items to the world
    item = new Item[]{new Item(), new Item()};
    item[0].setTypeAmmo();
    item[1].setTypeHP();
    item[0].getBody().setFriction(1000);
    item[1].getBody().setFriction(1000);
    item[0].getBody().setRestitution(0);
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