Package be.demmel.jgws.packets.gameserver.outbound

Examples of be.demmel.jgws.packets.gameserver.outbound.P230_ZoneDataBeginCharInfo


    // Retrieve the map this user is on
    // FIXME: the login server could actually pass all the data directly to the GameServer (via RMI) instead of loading it while treating packets!!!
    CharacterData character = serverData.getCurrentCharacter();
    LOGGER.debug("The Character: {}", character);

    P230_ZoneDataBeginCharInfo zoneDataBeginCharInfo = new P230_ZoneDataBeginCharInfo();
    zoneDataBeginCharInfo.setUnknown1(1886151033); // "yalp" ???
    ctx.write(zoneDataBeginCharInfo);

    P044_AgentAttributeCreate updateAttributePoints = new P044_AgentAttributeCreate();
    updateAttributePoints.setAgentID(character.getAgentID());
    updateAttributePoints.setFreePoints((short) character.getAttPtsFree());
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