faction.setBalthMax(0);
faction.setLevel(character.getLevel());
faction.setMorale(character.getMorale());
ctx.write(faction);
P207_UpdateAvailableSkills updateAvailableSkills = new P207_UpdateAvailableSkills();
// TODO: convert the skills from the char to the right integer values (because the client uses the length of ints, we have bytes)
// empty for now, database doesn't support it for now anyway
updateAvailableSkills.setSkillsBitField(new long[] {});
ctx.write(updateAvailableSkills);
MapData map = serverData.getMap();
ChannelGroup allChannels = ctx.attr(AllChannelsKey.ALL_CHANNELS_KEY).get();