Package be.demmel.jgws.packets.gameserver.outbound

Examples of be.demmel.jgws.packets.gameserver.outbound.P207_UpdateAvailableSkills


    faction.setBalthMax(0);
    faction.setLevel(character.getLevel());
    faction.setMorale(character.getMorale());
    ctx.write(faction);

    P207_UpdateAvailableSkills updateAvailableSkills = new P207_UpdateAvailableSkills();
    // TODO: convert the skills from the char to the right integer values (because the client uses the length of ints, we have bytes)
    // empty for now, database doesn't support it for now anyway
    updateAvailableSkills.setSkillsBitField(new long[] {});
    ctx.write(updateAvailableSkills);

    MapData map = serverData.getMap();
   
    ChannelGroup allChannels = ctx.attr(AllChannelsKey.ALL_CHANNELS_KEY).get();
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