Material sky = new Material(loadTexture(new File("materials/stars.jpg")));
sky.shader = ShaderProgram.TEXTURE;
skybox = box(sky, 1.0f, 1.0f, 1.0f);
//makeFog(0.01f, Color.WHITE, 1);
world = new ListWorld();
for (int i = 0; i < 50; i++) {
int x;
int z;