Package aspect.render

Examples of aspect.render.FrameBuffer


        ///diamondSquare(t, w);
        //NoiseTest.generateTerrain(t, w);
        FFTTest.generateTerrain(t, w);

        try {
            fbo = new FrameBuffer(1024, 1024, p);
            fbo.setRepeat(false);
            fbo.setFilter(GL11.GL_NEAREST, GL11.GL_NEAREST);
            Shader vert = Shader.loadPrebuilt("texture.vert", Shader.Type.VERTEX);
            Shader frag = loadShader(new File("shaders/test.frag"), Shader.Type.FRAGMENT);
            post = new ShaderProgram(vert, frag);
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        Shader fragment2 = new Shader(new File("shaders/example2.frag"), Type.FRAGMENT);
       
        shader1 = new ShaderProgram(vertex, fragment1);
        shader2 = new ShaderProgram(vertex, fragment2);
        try {
            frameBuffer = new FrameBuffer(128, 128, DEFAULT_CAMERA);
        } catch (Exception ex) {
            Logger.getLogger(ShaderDemo.class.getName()).log(Level.SEVERE, null, ex);
        }
    }
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