@Override
public void onAdd() {
printGlVersion();
player = new Player(Vector3.zero());
Material material = new Material(Texture.create(UNLOADED_IMAGE));
cube = new Entity(box(material, 0.9f, 0.7f, 0.6f));
cube.pos = new Vector3(-1, 0, -4);
cube.ang.pitch = -20;
pipe = new Entity(pipe(material, 0.5f, 2, 60));