public void randomDisplayTick(World w, int x, int y, int z, Random r)
{
if ( !AEConfig.instance.enableEffects )
return;
TileQuartzGrowthAccelerator tileQuartzGrowthAccelerator = getTileEntity( w, x, y, z );
if ( tileQuartzGrowthAccelerator != null && tileQuartzGrowthAccelerator.hasPower && CommonHelper.proxy.shouldAddParticles( r ) )
{
double d0 = r.nextFloat() - 0.5F;
double d1 = r.nextFloat() - 0.5F;
ForgeDirection up = tileQuartzGrowthAccelerator.getUp();
ForgeDirection forward = tileQuartzGrowthAccelerator.getForward();
ForgeDirection west = Platform.crossProduct( forward, up );
double rx = 0.5 + x;
double ry = 0.5 + y;
double rz = 0.5 + z;