}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
{
TileCharger tile = getTileEntity( w, x, y, z );
if ( tile != null )
{
double twoPixels = 2.0 / 16.0;
ForgeDirection up = tile.getUp();
ForgeDirection forward = tile.getForward();
AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if ( up.offsetX != 0 )
{
bb.minX = 0;