recipeHandler.injectRecipes();
PlayerStatsRegistration.instance.init();
if ( AEConfig.instance.isFeatureEnabled( AEFeature.enableDisassemblyCrafting ) )
CraftingManager.getInstance().getRecipeList().add( new DisassembleRecipe() );
if ( AEConfig.instance.isFeatureEnabled( AEFeature.enableFacadeCrafting ) )
CraftingManager.getInstance().getRecipeList().add( new FacadeRecipe() );
}