if ( AEConfig.instance.isFeatureEnabled( AEFeature.CertusQuartzWorldGen ) )
GameRegistry.registerWorldGenerator( new QuartzWorldGen(), 0 );
if ( AEConfig.instance.isFeatureEnabled( AEFeature.MeteoriteWorldGen ) )
{
GameRegistry.registerWorldGenerator( new MeteoriteWorldGen(), 0 );
}
IMovableRegistry mr = AEApi.instance().registries().movable();
/**