}
@Override
public Entity createEntity(World world, Entity location, ItemStack itemstack)
{
EntityGrowingCrystal egc = new EntityGrowingCrystal( world, location.posX, location.posY, location.posZ, itemstack );
egc.motionX = location.motionX;
egc.motionY = location.motionY;
egc.motionZ = location.motionZ;