}
}
private void spawnLightningArc(World worldObj, double posX, double posY, double posZ, Vec3 second)
{
LightningFX fx = new LightningArcFX( worldObj, posX, posY, posZ, second.xCoord, second.yCoord, second.zCoord, 0.0f, 0.0f, 0.0f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}