Package appeng.api.parts

Examples of appeng.api.parts.SelectedPart


  @Override
  public ItemStack pickItem(MovingObjectPosition hit)
  {
    Vec3 v3 = hit.hitVec.addVector( -hit.blockX, -hit.blockY, -hit.blockZ );
    SelectedPart sp = cb.selectPart( v3 );
    if ( sp != null )
    {
      if ( sp.part != null )
        return sp.part.getItemStack( PartItemStack.Break );
      if ( sp.facade != null )
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  @Override
  public SelectedPart selectPart(Vec3 pos)
  {
    if ( myPart == null )
      return new SelectedPart();
    return myPart.selectPart( pos );
  }
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  @Override
  public ItemStack getPickBlock(MovingObjectPosition target, World world, int x, int y, int z)
  {
    Vec3 v3 = target.hitVec.addVector( -x, -y, -z );
    SelectedPart sp = cb( world, x, y, z ).selectPart( v3 );

    if ( sp.part != null )
      return sp.part.getItemStack( PartItemStack.Pick );
    else if ( sp.facade != null )
      return sp.facade.getItemStack();
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  }

  @Override
  public boolean activate(EntityPlayer player, Vec3 pos)
  {
    SelectedPart p = selectPart( pos );
    if ( p != null && p.part != null )
    {
      return p.part.onActivate( player, pos );
    }
    return false;
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        for (AxisAlignedBB bb : boxes)
        {
          bb = bb.expand( 0.002, 0.002, 0.002 );
          if ( bb.isVecInside( pos ) )
          {
            return new SelectedPart( p, side );
          }
        }
      }
    }

    if ( AEApi.instance().partHelper().getCableRenderMode().opaqueFacades )
    {
      IFacadeContainer fc = getFacadeContainer();
      for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
      {
        IFacadePart p = fc.getFacade( side );
        if ( p != null )
        {
          List<AxisAlignedBB> boxes = new LinkedList<AxisAlignedBB>();

          IPartCollisionHelper bch = new BusCollisionHelper( boxes, side, null, true );
          p.getBoxes( bch, null );
          for (AxisAlignedBB bb : boxes)
          {
            bb = bb.expand( 0.01, 0.01, 0.01 );
            if ( bb.isVecInside( pos ) )
            {
              return new SelectedPart( p, side );
            }
          }
        }
      }
    }

    return new SelectedPart();
  }
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  {
    MovingObjectPosition mop = new MovingObjectPosition( x, y, z, side, Vec3.createVectorHelper( hitX, hitY, hitZ ) );
    TileEntity te = world.getTileEntity( x, y, z );
    if ( te instanceof IPartHost )
    {
      SelectedPart part = ((IPartHost) te).selectPart( mop.hitVec );
      if ( part.part != null )
      {
        if ( part.part instanceof INetworkToolAgent && !((INetworkToolAgent) part.part).showNetworkInfo( mop ) )
          return false;
      }
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  }

  @Override
  public SelectedPart selectPart(Vec3 v3)
  {
    return new SelectedPart();
  }
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          LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
          MovingObjectPosition mop = block.collisionRayTrace( world, x, y, z, dir.a, dir.b );
          if ( mop != null )
          {
            List<ItemStack> is = new LinkedList<ItemStack>();
            SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.blockX, -mop.blockY, -mop.blockZ ) );

            if ( sp.part != null )
            {
              is.add( sp.part.getItemStack( PartItemStack.Wrench ) );
              sp.part.getDrops( is, true );
              host.removePart( sp.side, false );
            }

            if ( sp.facade != null )
            {
              is.add( sp.facade.getItemStack() );
              host.getFacadeContainer().removeFacade( host, sp.side );
              Platform.notifyBlocksOfNeighbors( world, x, y, z );
            }

            if ( host.isEmpty() )
              host.cleanup();

            if ( !is.isEmpty() )
            {
              Platform.spawnDrops( world, x, y, z, is );
            }
          }
        }
        else
        {
          player.swingItem();
          NetworkHandler.instance.sendToServer( new PacketPartPlacement( x, y, z, face, getEyeOffset( player ) ) );
        }
        return true;
      }

      return false;
    }

    TileEntity tile = world.getTileEntity( x, y, z );
    IPartHost host = null;

    if ( tile instanceof IPartHost )
      host = (IPartHost) tile;

    if ( held != null )
    {
      IFacadePart fp = isFacade( held, side );
      if ( fp != null )
      {
        if ( host != null )
        {
          if ( !world.isRemote )
          {
            if ( host.getPart( ForgeDirection.UNKNOWN ) == null )
              return false;

            if ( host.canAddPart( held, side ) )
            {
              if ( host.getFacadeContainer().addFacade( fp ) )
              {
                host.markForUpdate();
                if ( !player.capabilities.isCreativeMode )
                {
                  held.stackSize--;
                  if ( held.stackSize == 0 )
                  {
                    player.inventory.mainInventory[player.inventory.currentItem] = null;
                    MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held ) );
                  }
                }
                return true;
              }
            }
          }
          else
          {
            player.swingItem();
            NetworkHandler.instance.sendToServer( new PacketPartPlacement( x, y, z, face, getEyeOffset( player ) ) );
            return true;
          }
        }
        return false;
      }
    }

    if ( host == null && tile != null && AppEng.instance.isIntegrationEnabled( IntegrationType.FMP ) )
      host = ((IFMP) AppEng.instance.getIntegration( IntegrationType.FMP )).getOrCreateHost( tile );

    if ( host == null && tile != null && AppEng.instance.isIntegrationEnabled( IntegrationType.ImmibisMicroblocks ) )
      host = ((IImmibisMicroblocks) AppEng.instance.getIntegration( IntegrationType.ImmibisMicroblocks )).getOrCreateHost( player, face, tile );

    // if ( held == null )
    {
      Block block = world.getBlock( x, y, z );
      if ( host != null && player.isSneaking() && block != null )
      {
        LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
        MovingObjectPosition mop = block.collisionRayTrace( world, x, y, z, dir.a, dir.b );
        if ( mop != null )
        {
          mop.hitVec = mop.hitVec.addVector( -mop.blockX, -mop.blockY, -mop.blockZ );
          SelectedPart sPart = selectPart( player, host, mop.hitVec );
          if ( sPart != null && sPart.part != null )
            if ( sPart.part.onShiftActivate( player, mop.hitVec ) )
            {
              if ( world.isRemote )
              {
                NetworkHandler.instance.sendToServer( new PacketPartPlacement( x, y, z, face, getEyeOffset( player ) ) );
              }
              return true;
            }
        }
      }

    }

    if ( held == null || !(held.getItem() instanceof IPartItem) )
      return false;

    int te_x = x;
    int te_y = y;
    int te_z = z;

    if ( host == null && pass == PlaceType.PLACE_ITEM )
    {
      ItemStack is = AEApi.instance().blocks().blockMultiPart.stack( 1 );
      ItemBlock ib = (ItemBlock) is.getItem();
      ForgeDirection offset = ForgeDirection.UNKNOWN;

      Block blkID = world.getBlock( x, y, z );
      if ( blkID != null && !blkID.isReplaceable( world, x, y, z ) )
      {
        offset = side;
        if ( Platform.isServer() )
          side = side.getOpposite();
      }

      te_x = x + offset.offsetX;
      te_y = y + offset.offsetY;
      te_z = z + offset.offsetZ;

      tile = world.getTileEntity( te_x, te_y, te_z );
      if ( tile instanceof IPartHost )
        host = (IPartHost) tile;

      if ( host == null && tile != null && AppEng.instance.isIntegrationEnabled( IntegrationType.FMP ) )
        host = ((IFMP) AppEng.instance.getIntegration( IntegrationType.FMP )).getOrCreateHost( tile );

      if ( host == null && tile != null && AppEng.instance.isIntegrationEnabled( IntegrationType.ImmibisMicroblocks ) )
        host = ((IImmibisMicroblocks) AppEng.instance.getIntegration( IntegrationType.ImmibisMicroblocks )).getOrCreateHost( player, face, tile );

      if ( host == null && AEApi.instance().blocks().blockMultiPart.block().canPlaceBlockAt( world, te_x, te_y, te_z )
          && ib.placeBlockAt( is, player, world, te_x, te_y, te_z, side.ordinal(), 0.5f, 0.5f, 0.5f, 0 ) )
      {
        if ( !world.isRemote )
        {
          tile = world.getTileEntity( te_x, te_y, te_z );

          if ( tile instanceof IPartHost )
            host = (IPartHost) tile;

          pass = PlaceType.INTERACT_SECOND_PASS;
        }
        else
        {
          player.swingItem();
          NetworkHandler.instance.sendToServer( new PacketPartPlacement( x, y, z, face, getEyeOffset( player ) ) );
          return true;
        }
      }
      else if ( host != null && !host.canAddPart( held, side ) )
        return false;
    }

    if ( host == null )
      return false;

    if ( !host.canAddPart( held, side ) )
    {
      if ( pass == PlaceType.INTERACT_FIRST_PASS || pass == PlaceType.PLACE_ITEM )
      {
        te_x = x + side.offsetX;
        te_y = y + side.offsetY;
        te_z = z + side.offsetZ;

        Block blkID = world.getBlock( te_x, te_y, te_z );
        tile = world.getTileEntity( te_x, te_y, te_z );

        if ( tile != null && AppEng.instance.isIntegrationEnabled( IntegrationType.FMP ) )
          host = ((IFMP) AppEng.instance.getIntegration( IntegrationType.FMP )).getOrCreateHost( tile );

        if ( (blkID == null || blkID.isReplaceable( world, te_x, te_y, te_z ) || host != null) && side != ForgeDirection.UNKNOWN )
          return place( held, te_x, te_y, te_z, side.getOpposite().ordinal(), player, world,
              pass == PlaceType.INTERACT_FIRST_PASS ? PlaceType.INTERACT_SECOND_PASS : PlaceType.PLACE_ITEM, depth + 1 );
      }
      return false;
    }

    if ( !world.isRemote )
    {
      Block block = world.getBlock( x, y, z );
      LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
      MovingObjectPosition mop = block.collisionRayTrace( world, x, y, z, dir.a, dir.b );
      if ( mop != null )
      {
        SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.blockX, -mop.blockY, -mop.blockZ ) );

        if ( sp.part != null )
        {
          if ( !player.isSneaking() && sp.part.onActivate( player, mop.hitVec ) )
            return false;
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  }

  private static SelectedPart selectPart(EntityPlayer player, IPartHost host, Vec3 pos)
  {
    CommonHelper.proxy.updateRenderMode( player );
    SelectedPart sp = host.selectPart( pos );
    CommonHelper.proxy.updateRenderMode( null );

    return sp;
  }
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    Object ThingOfInterest = te;
    if ( te instanceof IPartHost )
    {
      Vec3 Pos = mop.hitVec.addVector( -mop.blockX, -mop.blockY, -mop.blockZ );
      SelectedPart sp = ((IPartHost) te).selectPart( Pos );
      if ( sp.facade != null )
      {
        ThingOfInterest = sp.facade;
      }
      else if ( sp.part != null )
View Full Code Here

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