Package aitgame.tilegame.ingameDisplay

Examples of aitgame.tilegame.ingameDisplay.DisplayContacts


  * is displayed and the player can make his/her option.
  */
    public void displayChoices() {
      renderer.addTextToScreen("Making the shit!");
      LinkedList contact = ((Creature)map.getPlayer()).getConnectionList();
    DisplayContacts contacts = new DisplayContacts(inputManager, contact);
    contacts.show(screen);
    int contactMenuChoice = contacts.getMenuOption();
    if(contactMenuChoice < contact.size()){
      runGame(((Creature)contact.get(contactMenuChoice)).getGame());
    }
  }
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  * is displayed and the player can make his/her option.
  */
    public void displayChoices() {
      renderer.addTextToScreen("Making the shit!");
      LinkedList contact = ((Creature)map.getPlayer()).getConnectionList();
    DisplayContacts contacts = new DisplayContacts(inputManager, contact);
    contacts.show(screen);
    int contactMenuChoice = contacts.getMenuOption();
    if(contactMenuChoice < contact.size()){
      runGame(((Creature)contact.get(contactMenuChoice)).getGame());
    }
  }
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