movable.accelerate(fps, 0, 0, -9.8);
Vector3d reqMoveVector = movable.getReqMoveVector(fps);
moveMovable(movable, reqMoveVector, tmp);
}
if (thing instanceof BlockManipulator) {
BlockAction action = ((BlockManipulator) thing)
.getBlockAction();
if (action instanceof AddBlock) {
AddBlock addBlockAction = (AddBlock) action;
Block original = this.chunks.getBlock(addBlockAction.x, addBlockAction.y, addBlockAction.z, tmp, (Chunk)null);
this.chunks.setBlock(addBlockAction.x, addBlockAction.y, addBlockAction.z, addBlockAction.block, tmp, tmp2, null);