for (int i = 0; i < len; i++){
final int _i = i;
items[i] = new MenuItem(saves[i].getName(), new Runnable() {
@Override
public void run() {
Hexel.session = new Session(saves[_i].getName());
Set<Thing> things = ThingsFile.load();
for (Thing thing : things){
thing.thingBridge = engine.getThingBridge();
//TODO thing bridge
if (thing instanceof Player){